
This is to prevent conflicts and duplications.įiremoth - Using Quorns changes Firemoth has now become more challenging, engaging and playable! Travel to the fort and fight the evil lich and recalim an imperial artifact.Īrea Effect Arrows - Adding in the offcial plugin. I also wont be adding/doing anything that is covered by the Morrwoind Patch Project or the Bloodmoon Patch. I want to create an unoffical-offical expsnsion so as much as I love things like Adamantium shields, the shields are not BETH-LORE. This being, only using BETH-Created mods and meshes. EDIT - After much after thought and disscussion I have decided to Focus ONLY on BETH-LORE. I present to you now, after my ramblings, the full changes/additions that the Unoffical Morrowind Expansion will contain. Theres also a little free-creation such as adamantium shields (beth has nothing for them but its seems that Adamantium should have shields!) In essence it is a compliation of BETHS plugins with fixes, and intergrations of its unused meshes. I also looked at mods that could be considered 100% lore correct Mostly creature and armor varients. With this in mind I looked towards other things, such as the expansions and how they are intergrated into MW and vice versa. I talk of course about the multiple mods that exist that add in various missing Beth Meshes that were made and included on the MW, TRIB and BM discs but never used. Recently I have been thinking about this more and more and decided, there is enough content for at least a minior offcial expansion should Beth have ever decided to do anything with their plugins.īut I didnt stop there, there were various mods which also fitted the criteria that could be considered part of an offical expansion.

Since then I have had the odd request here and there to send people this plugin which I dubbed "The unoffical expansion". Part of this preperation has been to adjust, combine and clean various mods to keep my ESP's as low as possible.Īs part of that preperation, I took the offical plugins, modder made variations of those plugins and my own modifications and combined them all into one mod.


For a while now I have been setting up my game, creating my mod list and getting ready to plunge back into morrowind.
